AI Insights · Timothy · December 2024
Top Boxing Games Performance in Peru Q4 2024
Explore the performance of the top boxing games on a unified platform in Peru during Q4 2024, with insights into downloads, revenue, and active users.
In the fourth quarter of 2024, the top boxing games in Peru demonstrated varied performance metrics across downloads, revenue, and active users. Here's a closer look at how each app fared during this period.
Boxing Star: Boxing Fight Game saw a fluctuating trend in weekly revenue, peaking at around $195 in early December. Downloads were highest in the same week, reaching approximately 514, while active users increased significantly towards the end of the quarter, closing at 966.
EA SPORTS™ UFC® 2 experienced a surge in weekly downloads, with numbers peaking at 2.5K in late November. Revenue also climbed, hitting a high of $103 in the same period. Active users, however, showed a downward trend, dropping from 3.8K in late November to 406 by the end of December.
WWE Mayhem maintained steady weekly downloads, peaking at 634 in late December. Revenue showed a moderate increase towards the quarter's end, reaching $37 in early December. Active users increased slightly, ending the quarter at 1.6K.
Real Boxing 2 saw a consistent rise in both downloads and active users, with downloads peaking at 2.5K in late December. Revenue also showed an upward trend, reaching $36 by the end of the year.
MMA Manager 2: Ultimate Fight had a more subdued performance with downloads peaking at 55 in late December and active users closing the quarter at 146. Revenue remained relatively stable, rounding out at $14 at the year's end.
These insights are based on data from Sensor Tower, providing a comprehensive view of the app performance landscape in Peru. For more detailed analytics, visit Sensor Tower's platform.